Class Tier List & Guide
Complete analysis of all Deadly Delivery classes. Find the best class for your playstyle and team composition.
Tier List Ranking
Porter
Unlockable
Unlock Requirements
Move 3,500 total feet + pay 30,000 coins
Starting Bonus
None (passive abilities only)
Passive Abilities:
Increased carrying capacity (5-6 slots vs. standard 4), improved movement speed
Best For
Pros
- Maximum inventory efficiency - more items per run
- Faster movement enables quicker routes
- Best profit-per-hour ratio for solo play
- Low maintenance - passive bonuses always active
Cons
- High upfront cost (30,000 coins)
- No combat advantages
- Requires safe playstyle - not for deep runs
Optimal Playstyle
Focus on Floors 1-3 for consistent, safe income. Maximize collection efficiency and evacuate frequently. Ideal for solo players farming coins for other unlocks.
Baseballer
Unlockable
Unlock Requirements
Deal 1,000 total damage with a Baseball Bat + pay 12,000 coins
Starting Bonus
Spawns with Baseball Bat equipped
Passive Abilities:
None (combat-focused active abilities)
Best For
Pros
- Affordable unlock cost - easiest to obtain
- Starting Baseball Bat saves inventory space
- Essential for team survival on deeper floors
- Effective against Pit Maws and Mimics
Cons
- Limited solo utility - better in teams
- Requires active combat engagement
- No passive profit bonuses
Optimal Playstyle
Perfect for teams running deeper floors. Focus on entity management and protecting teammates. At least 1-2 Baseballers recommended per squad.
Veteran
Unlockable
Unlock Requirements
Advanced progression metrics + significant coin investment
Starting Bonus
Shotgun access
Passive Abilities:
Access to high-tier equipment (Shotgun)
Best For
Pros
- Highest damage output with Shotgun
- Can quickly eliminate dangerous entities
- Essential for Floor 7+ runs
- Versatile combat capabilities
Cons
- Extremely high unlock cost
- Requires advanced game knowledge
- Not suitable for beginners
- Long-term investment goal
Optimal Playstyle
End-game specialist role. Unlock after establishing reliable income and team composition. Essential for teams attempting extreme deep runs (Floor 7+).
Default
Starting Class
Unlock Requirements
No requirements - starting class
Starting Bonus
None
Passive Abilities:
None
Best For
Pros
- Available immediately
- No investment required
- Perfect for learning
Cons
- No bonuses or advantages
- Limited effectiveness
- Should unlock classes quickly
Optimal Playstyle
Use for your first 5-10 runs to learn game mechanics, then prioritize unlocking Baseballer or Porter depending on your playstyle preference.
Recommended Unlock Order
For Solo Players
- Baseballer (12,000 coins) - Essential for survival, affordable first unlock
- Porter (30,000 coins) - Maximizes profit efficiency for solo farming
- Veteran (50,000+ coins) - Long-term goal after establishing income
For Team Players
- Baseballer (at least 1-2 team members) - Essential for deep floor survival
- Porter (at least 1 team member) - Efficient collection and profit optimization
- Veteran (specialist role) - For teams attempting Floor 7+ runs
Optimal Team Compositions
Balanced Team (3-4 players)
1-2 Baseballers (combat/defense) + 1-2 Porters (efficient collection). This balance ensures survival capability while maximizing collection efficiency.
Deep Run Team (4 players)
1-2 Baseballers + 1 Porter + 1 Veteran. Designed for Floor 7+ runs with maximum combat capability and collection efficiency.
Farming Team (3 players)
1 Baseballer + 2 Porters. Optimized for efficient profit farming on Floors 3-5 with strong collection capabilities.
DeadlyBlox Team
Deadly Delivery Class Analysis Experts
Source: Tier rankings based on extensive gameplay testing, profit analysis, and team composition effectiveness. All data verified through 100+ runs across different class combinations. Updated November 2025.